![]() ![]() Later alphanumeric games used control of individual segments to display primitive graphics on the display as well. Traditionally known as the Shatz after the pioneer of the technique.Īlphanumeric: Segmented plasma displays (not LEDs which are much dimmer) that can display letters as well as numbers. This can be either useful, a massive rules exploit or an embarrassing outlane drain depending on the machine. By tapping the flipper button just as the ball starts to roll off the flipper, it's possible to send the ball along the flipper, up the inlane and over the inlane rollover switch. Add-a-balls are commonly given by a mystery award, a multiball rule, or activating a previously-earned feature.Īlley pass: A pass technique. A skilled player can use this as a multiball extender by activating the add-a-ball when one or more balls drain as long as the ball save activates before the balls hit the trough, the drained balls will be saved. A feature which serves an additional ball during a multiball, usually with a short ball save if ball save isn't already running. The difference between an Add-A-Ball game and an EM game with an extra ball feature is that in an Add-A-Ball game additional balls add to a total counter of balls to play, while an extra ball does not change the ball counter when played.Ģ. This was intended to evade ignorant lawmen who percieved pinball as a game of chance a free game could be considered a thing of value by some areas' anti-gambling laws, while an additional ball usually wasn't. ![]() Usually capitalized "Add-A-Ball" in flyers and manuals. A type of game from the EM era that rewards good players with additional balls to play, as opposed to replays. I've tried for an even mix of gameplay terms and meta-terms (things like flipper skills, strategy discussion, and historical figures who are still relevant today: "who the heck is LFS?") but if someone else sees a big hole in coverage or factually incorrect entries I'd like to know about it.ġ. Feedback is greatly appreciated, especially regarding what to cover. You're not going to find definitions for terms like "scoop", "spot" or "jackpot" that you would learn just by paying attention. I'm trying to channel a little of the spirit of the original Jargon File (documenting 20th century computer hacker slang), which when it was actively maintained would regularly purge itself of both extinct terms and terms that had entered the mainstream. The goal of the Pinball Jargon File is not to be a comprehensive list of every string of words that has ever been used in reference to a pinball machine, but to be an easily digestible list of jargon that would be non-obvious to someone who's played a few dozen games and maybe watched a couple tournament games on YouTube, while also providing some insight into how these terms are the way they are. I'm sure someone will bring up FunWIthBonus' "The New Pinball Dictionary" but while it's better than most there's more than a few entries on it that seem to have been driven by Reddit karma rather than people actually using them in conversation. ![]() The IPDB dictionary is all about mech recognition and industry trivia that may have been relevant 40 years ago, and nothing else you can find by Googling is really comprehensive either. I'm relatively new to the pinball scene, and I noticed that there wasn't a really good source to learn about the slang that the various streamers toss around.
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